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MODULE 03

Pattern vs. Surface

The process of Module 3 can be generally divided into 2
parts, the first part is computer modeling by using Rhino,
and the second part is to handcraft the model by using
ivory cards.

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The source of the inspiration of this design is the ocean wave, because the surface provided to me has a waved shape. I was not trying to use pyramids to change it but follow this topography and emphasise the shape of wave by using curve attractors and I made the vertices of pyramids toward the same direction and I used two curve attractors but obviously its not very successful, it becomes flat once I finished crafting. the part that I want to emphasize sinks and the part that I’m trying to make it flat curls up.

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I used five different objects to create the model. The relationship between these 5 objects is continuous. The first three objects can be described as simple objects and the last two are more complex. I used simpler objects to express the peak of the wave and the complex objects were placed between simple objects to represent the trough of the wave. 

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